Allegorithmic Bitmap2Material 3.1.3 Build 18040 (Mac OS X) Allegorithmic Bitmap2Material 3.1.3 Build 18040 (Mac OS X) Posted by Rolos On February 03, 2017 0 Comment. Bitmap2Material 3 - Generate all your needed outputs from a single image. Substance B2M allows you to generate all those PBR outputs from a single input image: base color, normal. Mar 19, 2017 Allegorithmic Substance Bitmap2Material v3.1.3.18040 WIN/MAC March 19, 2017 March 22, 2017 VIP Bitmap2Material is an incredibly powerful tool that helps you generate full, seamlessly tiling materials from any bitmap image, right within your favorite DCC tool and game engine.
Allegorithmic Bitmap2material v3.1.3 build 18040 Win/Mac
Title: Allegorithmic Bitmap2material v3.1.3 build 18040 Win/Mac
Info:
Bitmap2Material is an incredibly powerful tool that helps you generate full, seamlessly tiling materials from any bitmap image, right within UE4. This includes PBR channels such as base color (or albedo), metallic, roughness but also normal, height, specular, curvature, AO etc., based on the most accurate conversion algorithm out there.
ADJUST HIGHLIGHTS AND SHADOWS:
This allows you to create the base color (or albedo) for PBR and can be done in just a few clicks.
REMOVE SEAMS:
Bitmap2Material provides the ability to make any material tile. You do not need to care anymore about making your photography tile, B2M takes care of it for you. ![]()
GENERATE THE METALLIC MAP:
Easily obtain a metallic map from the image using simple tools, or an input mask. This feature is essential when working in PBR.
FULL CONTROL OVER MICROSURFACE:
Control and adjust the finest details of your material thanks to the comprehensive set of parameters exposed by B2M. This includes adjusting the generated roughness map, for PBR. Allegorithmic Bitmap2material 3.1.3 Build 18040 Free
SHAPE RECOGNITION:
Bitmap2Material is the only map extractor which can keep the original shapes of your picture among all your maps. Allegorithmic Bitmap2material 3.1.3 Build 18040 4
AN INFINITY OF VARIATIONS:
B2M offers the unique ability to randomize your material and produce infinite variations with a single click! Allegorithmic Bitmap2material 3.1.3 Build 18040 6
YOUR MATERIAL, ANYWHERE:
Thanks to the integration of the Substance Engine into the most used DCC tools and game engines on the market, Bitmap2Material can be used in any of those tools, allowing you to fine tune your material directly on your mesh. This feature is only available with the Pro license. 3DS Max Maya Modo 701 Unity UDK/UE4 Comments are closed.
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